Vile is an action rogue-lite about fighting demonic creatures and other horrors throughout a vile world. Fight enemies and/or complete random objectives given to you in procedurally-generated dungeons to put a stop to the creatures forever! Collect souls, find new weapons, new artifacts, and battle EPIC bosses! Use your souls to buy talents from 3 different talent trees!
Different Objectives: Each playthrough in Vile can be interesting to find something new and fun with random objectives given at the start of levels. If you complete this objectives you will you will be rewarded! This will keep each playthrough feeling fresh with over 20 objectives and if you don’t want to complete the objectives then no problem! You can just kill enemies to proceed to the next level.
Characters, Weapons, Artifacts: Play as unique characters, each with their own set of abilities, weapons, and an artifacts. Artifacts can provide many uses in battle but they take mana. Stamina regenerates over time and is used for the two abilities of each character.
Epic Bosses: Battle 12 epic bosses! Battle a huge bone vulture, on a carriage, and each different from the last.
Talent Trees: Three awesome talent trees with so many talents to purchase from. Ranging from loot that gets pulled in to your character, an extra spell, keep souls gathered or gain health when an objective is completed and many more!
Maps and Loot: With 6 different worlds, plenty of weapons and artifacts to find there is a lot of things to enjoy in Vile!
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Thanks for playing the game. We noticed that a lot of players weren't using abilities while playing on keyboard so we have added a tutorial at the beginning of the game. The Hunter's scythe ability can be used to hit projectiles or enemies. The Hunter's dash can be used to get places fast or go around projectiles/enemies. The game is in early access so we are updating constantly thanks to feedback from the community.
Everytime I want to focus on an AAA title Wanderbots and Nokzen find a new small and awesome game to play and have my attention lol.
A and B aren't flipped on a Switch Controller. That's been Nintendo's control scheme since the (S)NES. It's Microsoft that did the flipping with the Xbox.
This game looks fun. It's like a gothic Enter the Gungeon. Will have to check it out.
The worms are so vicious.
"Oh, health down here. Oh look, health over here. Come get this health here. Keep an eye out for those red orbs. Health right here." Like for reals this was a bit much to watch. I can understand wanting to do stuff together like play games but I gotta question how much she enjoys it if she's not even paying attention and needing to be constantly directed to stuffs. Why does this matter? I feel it makes for less than stellar commentary on a video with the discussion always being about how low her health is or what she needs to grab to replenish it. Even accounting for the high difficulty these sorts of games can have I still feel she struggled more than most would. Oh well, just my thoughts I guess.
I think I can make a better game in rpg maker …
This looks like a worse gungeon with a horrible UI. Very hard to watch due to the pretty bland uninspired background/enemies.
Oh how about wizards of legends with chell? Thats pretty oh wait nvm i remember now wonder tryed that with her. Oh their a game like coming out call reLegends and its like rune factory multiplayer and monsters can evolve.
Maybe more crawl. That looked like you and your buds enjoyed jt.
First!